
Having an excessive number of banned accounts in a very short timeframe.Running a web bot/spider that downloaded a very large number of pages - more than could possibly justified as "personal use".Automated spam (advertising) or intrustion attempts (hacking).PlayerLin Joined: Location: XinZhuang, XinBei/New Taipei City(Former Taipei County), Taiwan.Your current IP address has been blocked due to bad behavior, which generally means one of the following: Nah, is it legal for using shareware release of Wolf3D to play mods? Since I know DooM(and some other games) has this limitation, but not sure about Wolf3D. builds for your mod(since mod won't working with latest ECWolf 1.3.3 release). Yeah, I know the first post already provided proper link with that 180820-0321 build for this mod, but just want to point this out, but I think mod authors should tell user if you're using latest SVN/Dev. Builds site as, the port author also the maintainer of that service(for auto-build tools). Since the mod author using dev builds of ECWolf so I guess he got it from DRD Team Dev. Zen3001 wrote:and were do you get that version? the only link I found seems to be for version 1.3.3 not sure if this makes a big difference but it might be the reason why the mod is crashing everytime I start an episode Orka Gimp recruit Joined: Location: Lost in a pile of unfinished-business-stuff. Do you have the shareware or the full version of Wolfenstein 3D? If you have the full version then can you show me more screenshots, please? Cause I would look into the code (not like if I'm an expert in coding but I will give it a try).

The shareware version of course has less stuffs from the full game.
/https://www.thestar.com/content/dam/thestar/life/2012/05/10/iconic_wolfenstein_3d_video_game_released_online_to_mark_20th_anniversary/wolfenstein3d.jpeg)
From the screenshot that you posted I recognize that it's supposed to be a sign on the blue wall which is a base texture from the original full game. Honestly I don't really know what caused the problem. There are a lot more of these in the second map (which I played after the clean secret map) and they're getting kind of game breaking

Whatever I'm coming across a lot of these missing textures or I think they're called xlats I don't know, just take a look at this screenshot Zen3001 wrote:absolutely love this one, the shootouts feel tense and epic (with m+y imagination atleast) and never overwhelming, there's a nice level of detail, I mean compared to the original wolfenstein I feel like you used way more props here, the places look memorable and I believe you used the ambush flag which is pretty cool too, a nice little stealth element.
